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[CS16 - Plugins] VIP plugin

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#41
^Hasky^

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Si sunt obligat sa stiu tot? In fine...
Chestia asta care ai scris-o tu...nu merge chiar de fiecare data.Mai are scapari

#42
Nasacryl

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As dori un plugin vip cu urmatoarele avantaje :

HS kill : 30 hp , normal kill 20 hp .
Kevlar vest + helmet : gratis
Grenade, 2 flashuri gratis .

Mersi frumos , as aprecia sa ma ajuti .

#43
^Hasky^

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Doar cu astea?

Edited by ^Hasky^, 21 April 2013 - 07:30 PM.

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#44
Nasacryl

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Ai putea adauga totusi daca stai bine sa ma gandesc si : 

1 kill = 350 $
1 hs = 500 $

 


Edited by Nasacryl, 13 October 2013 - 02:48 PM.


#45
^Hasky^

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Poftim

http://www.girlshare.ro/32431507.9

vip_money_damage
vip_money_kill
vip_money_hs
vip_hp_kill
vip_hp_hs
vip_hp_max

Presupun ca stii ce fac cvar-urile.
Si daca scrii in chat /vips iti vor aparea vipurile intr-un nou design in hud

Edited by ^Hasky^, 21 April 2013 - 07:55 PM.

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#46
Nasacryl

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Eu deja am pluginul separat cu /vip , as dori daca poti sa scoti /vip din plugin daca se paote :)

#47
dEyww ;-

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Frumos ! Foarte bun vip-ul ..

#48
Bogdan ;

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Faza e ca,pe servere clasice cam dezavanteaza
Dar,motivul pentru care am postat e urmatorul :
am mai avut pluginuri de genul
dar am avut si tagvip(in scoreboard)ex:
bRIxeD VIP 3 9 asa ceva...
Dar cand te mutai la T.nu iti mai arata nici tagul,nici modelul
stiti vreo solutie?

#49
^Hasky^

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Nu se poate seta VIP in Tabscore pentru T.Exista doar pentru CT

#50
SHOUYI

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Salut ! L-ai putea face sa mearga si pe respawn, adica fie aceste avantaje dupa fiecare spawn, nu dupa fiecare runda ? :D



#51
alexbestx

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Daca doresc doar pluginul clasic fara modele cum procedez



#52
Flavyu

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Un plugin foarte bun mai ales pentru jucatorii mai putin buni sa zic asa , i ajuta mult , dar modele eu zic ca as bune dar parerea mea ingreuneaza serverul si este un avantaj pentru ceilalati jucatori .


Edited by Flavyu, 07 October 2013 - 03:58 PM.


#53
Andrei;

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Salut ! L-ai putea face sa mearga si pe respawn, adica fie aceste avantaje dupa fiecare spawn, nu dupa fiecare runda ? :D

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <hamsandwich>
#include <fakemeta_util>
#include <stripweapons>
#include <colorchat>

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new g_type, g_hudmsg
new mpd, mkb, mhb
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new round;
new nHp_max
new g_menu_active
#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<9)



public plugin_init()
{
	register_plugin("VIP", "3.0", "Hasky")
	mpd = register_cvar("vip_money_damage","3")
	mkb = register_cvar("vip_money_kill","500")
	mhb = register_cvar("vip_money_hs","1000")
	health_add = register_cvar("vip_hp_kill", "10")
	health_hs_add = register_cvar("vip_hp_hs", "25")
	health_max = register_cvar("vip_hp_max", "100")
	g_menu_active = register_cvar("vip_guns_menu", "1")
	register_event("Damage","Damage","b")
	register_event("DeathMsg","death_msg","a")
	register_clcmd("say /vip","ShowMotd")
	maxplayers = get_maxplayers()
	gmsgSayText = get_user_msgid("SayText")
	register_clcmd("say", "handle_say")
	register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER) 
	register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
	register_event("DeathMsg", "hook_death", "a", "1>0")
	register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
	register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
	g_type = register_cvar("vip_bulletdamage","1")
	g_hudmsg = CreateHudSyncObj()
	RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1)  
	
	
}

public on_damage(id)
{
	if(get_pcvar_num(g_type))
	{
		static attacker; attacker = get_user_attacker(id)
		static damage; damage = read_data(2)	

		if(get_user_flags(attacker) & ADMIN_LEVEL_H)	
		{
			if(is_user_connected(attacker))
			{
				if(fm_is_ent_visible(attacker,id))
				{
					set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
					ShowSyncHudMsg(attacker, g_hudmsg, "%i^n", damage)				
				}
					
				
			}
		}
	}
}

public Damage(id)
{
	new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
	if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
	if (get_user_flags(attacker) & ADMIN_LEVEL_H) 
	{
		new money = read_data(2) * get_pcvar_num(mpd)
		if(hitpoint==1) money += get_pcvar_num(mhb)
		cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
	}
}

public death_msg()
{
	if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}
public fwHamPlayerSpawnPost()
{
	round++
	new players[32], player, pnum;
	get_players(players, pnum, "a");
	for(new i = 0; i < pnum; i++)
	{
		player = players[i];
		if(get_user_flags(player) & ADMIN_LEVEL_H)
		{

		if (!get_pcvar_num(g_menu_active))
			return PLUGIN_CONTINUE
		
		if(round > 2)
		Showrod(player);
		
		}
	}
	return PLUGIN_HANDLED
}

public Event_RoundRestart(id)
{
	round=0;
}

public hook_death()
{
   // Killer id
   nKiller = read_data(1)
   
   if ( (read_data(3) == 1) && (read_data(5) == 0) )
   {
      nHp_add = get_pcvar_num (health_hs_add)
   }
   else
      nHp_add = get_pcvar_num (health_add)
   nHp_max = get_pcvar_num (health_max)
   // Updating Killer HP
   if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
   return;

   nKiller_hp = get_user_health(nKiller)
   nKiller_hp += nHp_add
   // Maximum HP check
   if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
   set_user_health(nKiller, nKiller_hp)
   // Hud message "Healed +15/+30 hp"
   set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
   show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
   // Screen fading
   message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
   write_short(1<<10)
   write_short(1<<10)
   write_short(0x0000)
   write_byte(0)
   write_byte(0)
   write_byte(200)
   write_byte(75)
   message_end()
 
}

public Showrod(id) 
{
	show_menu(id, Keysrod, "Guns Menu^n\w1. M4a1+Deagle^n\w2. AK47+Deagle^n\w3. Grenades^n0. Exit^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) 
{
	
	switch (key) {
		case 0: { 
			StripWeapons(id, Primary)
			StripWeapons(id, Secondary);
			give_item(id,"weapon_m4a1")
			give_item(id,"weapon_deagle")
			give_item(id, "item_assaultsuit");
			give_item(id, "item_thighpack");
			cs_set_user_bpammo(id, CSW_M4A1, 90 );
			cs_set_user_bpammo(id, CSW_DEAGLE, 35 );
			client_print(id, print_center, "You Taked Free M4A1 and Deagle")
			ColorChat(id, GREEN, "[VIP]^x01 Ai primit un^x04 M4a1^x01 si un^x04 Deagle")
			}

		case 1: { 
			StripWeapons(id, Primary)
			StripWeapons(id, Secondary);
			give_item(id,"weapon_ak47")
			give_item(id,"weapon_deagle")
			give_item(id, "item_assaultsuit");
			give_item(id, "item_thighpack");
			cs_set_user_bpammo(id, CSW_AK47, 90);
			cs_set_user_bpammo(id, CSW_DEAGLE, 35 );
			ColorChat(id, GREEN, "[VIP]^x01 Ai primit un^x04 Ak47^x01 si un^x04 Deagle")
			}

		case 2: {
			StripWeapons(id, Grenades)
			give_item(id, "weapon_hegrenade");
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_flashbang");
			give_item(id, "weapon_smokegrenade");
			give_item(id, "item_assaultsuit");
			give_item(id, "item_thighpack");
			ColorChat(id, GREEN, "[VIP]^x01 Ai primit un ^x04set de grenazi")
			}

		case 9: { 			
			}
		     }
	return PLUGIN_CONTINUE
}


public ShowMotd(id)
{
 show_motd(id, "vip.txt")
}

public handle_say(id) {
	new said[192]
	read_args(said,192)
	if( contain(said, "/vips") != -1 )
		set_task(0.1,"print_adminlist",id)
	return PLUGIN_CONTINUE
}

public print_adminlist(user) 
{
	new adminnames[33][32]
	new message[256]
	new contactinfo[256], contact[112]
	new id, count, x, len
	
	for(id = 1 ; id <= maxplayers ; id++)
		if(is_user_connected(id))
			if(get_user_flags(id) & ADMIN_LEVEL_H)
				get_user_name(id, adminnames[count++], 31)

	len = format(message, 255, "%s VIP Online: ",COLOR)
	if(count > 0) {
		for(x = 0 ; x < count ; x++) {
			len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
			if(len > 96 ) {
				print_message(user, message)
				len = format(message, 255, "%s ",COLOR)
			}
		}
		print_message(user, message)
	}
	else {
		len += format(message[len], 255-len, "No VIP online.")
		print_message(user, message)
	}
	
	get_cvar_string("amx_contactinfo", contact, 63)
	if(contact[0])  {
		format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
		print_message(user, contactinfo)
	}
}

print_message(id, msg[]) {
	message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
	write_byte(id)
	write_string(msg)
	message_end()
}
 

Sper ca nu se suprara hasky :)

Astept reply daca nu te descurci cu compilarea sau daca a mers.


Edited by Artick, 07 October 2013 - 05:41 PM.

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#54
Denisa ;x

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Daca doresc doar pluginul clasic fara modele cum procedez

Este pe prima pagina pluginul fara modele --> AICI, de asemenea tot pe prima pagina iti explica si cum sa il instalezi, in cazul in care nu te descurci , da-mi te rog un pm si te ajut.



#55
Nasacryl

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Sper ca nu se suprara hasky :)

Astept reply daca nu te descurci cu compilarea sau daca a mers.

 

Puteai sa ii dai un PM si sa il intrebi .
Ti-am mai spus cand postezi pluginuri , posteaza-le gata compilate . Ultimul avertisment verbal .



#56
RaZzOoR

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Multumesc  pentru plugin .


Edited by Nasacryl, 08 October 2013 - 04:02 PM.
Avertizat verbal pentru post-hunt .


#57
Andreei.

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Multumesc pentru plugin , chiar l-am adaugat si pe serverul meu ! Dar se poate adaugat Gravity si Speed in plugin

Adica Speedul sa fie la 280 si gravity 750 !


Edited by Nasacryl, 13 October 2013 - 02:27 PM.
Abuz scris colorat + boldat | Avertisment verbal


#58
Nasacryl

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Multumesc pentru plugin , chiar l-am adaugat si pe serverul meu ! Dar se poate adaugat Gravity si Speed in plugin

Adica Speedul sa fie la 280 si gravity 750 !

Hm . Gandeste-te ca si asa cu acest plugin , ai o multime de avantaje , plus ca jucatorilor fara vip nu le convine deloc  . Mai trebuie sa pui teleport , invisible si lista e completa nu ? 



#59
Andreei.

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Nu.. dar as vrea sa fie ceva mai frumos ... Sa pot pune si un pret calumea , Nu 1 euro !



#60
tDk*

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Frumos plugin, like !


Edited by Nasacryl, 25 October 2013 - 09:30 PM.
Post-hunt , avertizat verbal .





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