#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <hamsandwich>
#include <fakemeta_util>
#include <stripweapons>
#include <colorchat>
static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new g_type, g_hudmsg
new mpd, mkb, mhb
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new round;
new nHp_max
new g_menu_active
#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<9)
#define ADMINACCESS ADMIN_LEVEL_H
public plugin_init()
{
register_plugin("VIP", "3.0", "Hasky")
mpd = register_cvar("vip_money_damage","3")
mkb = register_cvar("vip_money_kill","500")
mhb = register_cvar("vip_money_hs","1000")
register_cvar("amx_maxjumps","1")
register_cvar("amx_mjadminonly","1")
health_add = register_cvar("vip_hp_kill", "10")
health_hs_add = register_cvar("vip_hp_hs", "25")
health_max = register_cvar("vip_hp_max", "100")
g_menu_active = register_cvar("vip_guns_menu", "1")
register_event("Damage","Damage","b")
register_event("DeathMsg","death_msg","a")
register_clcmd("say /vip","ShowMotd")
maxplayers = get_maxplayers()
gmsgSayText = get_user_msgid("SayText")
register_clcmd("say", "handle_say")
register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
register_event("DeathMsg", "hook_death", "a", "1>0")
register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
g_type = register_cvar("vip_bulletdamage","1")
g_hudmsg = CreateHudSyncObj()
register_event("HLTV", "event_new_round", "a", "1=0", "2=0")
}
public on_damage(id)
{
if(get_pcvar_num(g_type))
{
static attacker; attacker = get_user_attacker(id)
static damage; damage = read_data(2)
if(get_user_flags(attacker) & ADMIN_LEVEL_H)
{
if(is_user_connected(attacker))
{
if(fm_is_ent_visible(attacker,id))
{
set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
ShowSyncHudMsg(attacker, g_hudmsg, "%i^n", damage)
}
}
}
}
}
public Damage(id)
{
new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
if (get_user_flags(attacker) & ADMIN_LEVEL_H)
{
new money = read_data(2) * get_pcvar_num(mpd)
if(hitpoint==1) money += get_pcvar_num(mhb)
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
}
}
public death_msg()
{
if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}
public event_new_round()
{
round++
new players[32], player, pnum;
get_players(players, pnum, "a");
for(new i = 0; i < pnum; i++)
{
player = players[i];
if(get_user_flags(player) & ADMIN_LEVEL_H)
{
if (!get_pcvar_num(g_menu_active))
return PLUGIN_CONTINUE
if(round > 2)
Showrod(player);
}
}
return PLUGIN_HANDLED
}
public Event_RoundRestart(id)
{
round=0;
}
public hook_death()
{
// Killer id
nKiller = read_data(1)
if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
nHp_add = get_pcvar_num (health_hs_add)
}
else
nHp_add = get_pcvar_num (health_add)
nHp_max = get_pcvar_num (health_max)
// Updating Killer HP
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
return;
nKiller_hp = get_user_health(nKiller)
nKiller_hp += nHp_add
// Maximum HP check
if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
set_user_health(nKiller, nKiller_hp)
// Hud message "Healed +15/+30 hp"
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
// Screen fading
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(0)
write_byte(200)
write_byte(75)
message_end()
}
public Showrod(id)
{
show_menu(id, Keysrod, "Guns Menu^n\w1. M4a1+Deagle^n\w2. AK47+Deagle^n\w3. Grenades^n0. Exit^n", -1, "rod") // Display menu
}
public Pressedrod(id, key)
{
switch (key) {
case 0: {
StripWeapons(id, Primary)
StripWeapons(id, Secondary);
give_item(id,"weapon_m4a1")
give_item(id,"weapon_deagle")
give_item(id, "item_assaultsuit");
give_item(id, "item_thighpack");
cs_set_user_bpammo(id, CSW_M4A1, 90 );
cs_set_user_bpammo(id, CSW_DEAGLE, 35 );
client_print(id, print_center, "You Taked Free M4A1 and Deagle")
ColorChat(id, GREEN, "[VIP]^x01 Ai primit un^x04 M4a1^x01 si un^x04 Deagle")
}
case 1: {
StripWeapons(id, Primary)
StripWeapons(id, Secondary);
give_item(id,"weapon_ak47")
give_item(id,"weapon_deagle")
give_item(id, "item_assaultsuit");
give_item(id, "item_thighpack");
cs_set_user_bpammo(id, CSW_AK47, 90);
cs_set_user_bpammo(id, CSW_DEAGLE, 35 );
ColorChat(id, GREEN, "[VIP]^x01 Ai primit un^x04 Ak47^x01 si un^x04 Deagle")
}
case 2: {
StripWeapons(id, Grenades)
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
give_item(id, "item_assaultsuit");
give_item(id, "item_thighpack");
ColorChat(id, GREEN, "[VIP]^x01 Ai primit un ^x04set de grenazi")
}
case 9: {
}
}
return PLUGIN_CONTINUE
}
public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public handle_say(id) {
new said[192]
read_args(said,192)
if( contain(said, "/vips") != -1 )
set_task(0.1,"print_adminlist",id)
return PLUGIN_CONTINUE
}
public print_adminlist(user)
{
new adminnames[33][32]
new message[256]
new contactinfo[256], contact[112]
new id, count, x, len
for(id = 1 ; id <= maxplayers ; id++)
if(is_user_connected(id))
if(get_user_flags(id) & ADMIN_LEVEL_H)
get_user_name(id, adminnames[count++], 31)
len = format(message, 255, "%s VIP Online: ",COLOR)
if(count > 0) {
for(x = 0 ; x < count ; x++) {
len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
if(len > 96 ) {
print_message(user, message)
len = format(message, 255, "%s ",COLOR)
}
}
print_message(user, message)
}
else {
len += format(message[len], 255-len, "No VIP online.")
print_message(user, message)
}
get_cvar_string("amx_contactinfo", contact, 63)
if(contact[0]) {
format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
print_message(user, contactinfo)
}
}
print_message(id, msg[]) {
message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
write_byte(id)
write_string(msg)
message_end()
}
public client_putinserver(id)
{
jumpnum[id] = 0
dojump[id] = false
}
public client_disconnect(id)
{
jumpnum[id] = 0
dojump[id] = false
}
public client_PreThink(id)
{
if(!is_user_alive(id)) return PLUGIN_CONTINUE
if(get_cvar_num("amx_mjadminonly") && (!access(id,ADMINACCESS))) return PLUGIN_CONTINUE
new nbut = get_user_button(id)
new obut = get_user_oldbutton(id)
if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP))
{
if(jumpnum[id] < get_cvar_num("amx_maxjumps"))
{
dojump[id] = true
jumpnum[id]++
return PLUGIN_CONTINUE
}
}
if((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))
{
jumpnum[id] = 0
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
public client_PostThink(id)
{
if(!is_user_alive(id)) return PLUGIN_CONTINUE
if(get_cvar_num("amx_mjadminonly") && (!access(id,ADMINACCESS))) return PLUGIN_CONTINUE
if(dojump[id] == true)
{
new Float:velocity[3]
entity_get_vector(id,EV_VEC_velocity,velocity)
velocity[2] = random_float(265.0,285.0)
entity_set_vector(id,EV_VEC_velocity,velocity)
dojump[id] = false
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}